Friday, May 27, 2011

Information gathering

  When playing games nowadays they gather a lot more information about what the player does and when than people realise. A lot of this information is sent back to the developers to analyse later and improve future games. One game that did this is Just Cause 2, a very silly game that I played last year. The developer just released a video with a visualisation of all 11.3 million player deaths due to collisions in the game world. It is nice to think somewhere in all those dots is me.

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